3D-Coat 4.9.12 (x64) Multilanguage

3D-Coat 4.9.12 (x64) Multilanguage

https://i111.fastpic.ru/big/2019/1202/15/11af9527c8dcaa5d32a0d1544310b415.jpg
x64 | Languages:Multilanguage | File Size: 977 MB
Description:

3D-Coat software to design three-dimensional objects and characters. It supports all the tools needed to design a variety of three-dimensional models simple and complex is, no matter what the texture look like or what level you want to create, it provides all the tools needed to do this for you provided Is. The software is now used in more than 170 schools and universities worldwide teaching.3D Coat models created in layers of management, and thus the possibility to change the different layers separately and simply provides that after a full design model, if, for example, need to change the texture of some part of you, the layer you go and change your relevant to your actions.
This Version SL Is new feature of 3D Coat stands for Sculpt Layers.
Facilities and software features 3D-Coat:
-Real-time scene rendering by HDRL
-Smart materials and customization with adjustable high
-Layered model painted in several layers separate, Blending layers and the ability to group layers
-Very good interaction with Adobe Photoshop (image editing)
-The possibility of using texture or tissue up to 16k
-Calculation and fast processing
-A rich set of tools for all types of painting and …
-The absence of limitations on the design topology inanimate objects and sculptures
-Complex Boolean operations
-Boolean operations on the edges of work
-Automatically build a user-defined topology edges Hmarah
-Ability to import meshes reference by the topology re
-The possibility of grouping Retopo in different colors for better management
-Very broad and flexible settings
-Support for multiple sets of UV set
-Support Agvrytmhay ABF, LSCM and …
-Easy to use, fast and fun
System Requirements:
Compatible with Windows 10 | 8 | 7 | Vista
CPU:1.2 GHz or better
RAM:4GB Or better
Space:1GB+Whats New:
-Curvature calculation routine got much better flexibility, the possibility to mix short-range, smoothed and long-range curvatures arbitrary.
– Fixed dirty problem of dot appearing before stroke (sometimes).
– Correct cavity baking for stacked islands in the UV map.
– Panoramas list improved, items present as tiles, dockable.
– Mono, 32 bit, Grey-based as an option for the Export constructor
– Fixed blocking problem of curve/texture editor in smart materials editor.
– Edit/remove scripts history items.
– Fixed incorrect behavior of "Brush along stroke" when curve consists of linear chunks.
– Scripts creation/execution fixed.
– Drag&drop models/items for pens/strips/models/splines restored
– LockCamera works in render room as well

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Download link :
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